Wednesday, July 08, 2009

The Inconvenient Truth

OK, after thinking about it for a while, I have realized that the money part is really only half of the problem, and I was actually using that to cover the other half of the problem. To be honest I know I don’t have to save so much. People get by all those expensive stuff with monthly incomes lower than mine and 5 children to feed. The other half of the problem is actually my lack of initiative.

For starters, I am a highly spoiled child. I’ll admit to that. By that I don’t mean that I have been showered with toys and free gifts. I mean that my parents normally get things done for me so I don’t have to go out of my way to do much. The only time I have had to do things myself is when I was abroad (and that temporary independence only lasted while I was there). You can’t blame them for this upbringing because they want to feel useful, and I am of course responsible for letting them spoil me like that.

I can give you a thousand examples of how this spoiled-child syndrome has affected me, but simply speaking, it has caused me to almost never want to go out of my way to do anything. In even simpler terms, I avoid inconvenience.

Incidentally, I see shopping as an inconvenience. Driving to the mall, rounding the parking lot for an hour looking for a space, remembering where I parked, remembering to remember where I parked, choosing which shop to go to, finding that shop, finding the information board to find that shop, choosing from different brands and different colors and different styles and different sizes, wondering if I could get a better price or better variety in another shop, finding another shop, finding the information board to find that other shop, choosing from different brands and different colors and different styles and different sizes, finally spending the money, try to remember where I parked and where I came out from and how to get to where I came out from, looking for the exit, spending money on parking and petrol, and back home.

Phew, all for a piece of clothing (or accessory)…

You might say all of us in some way or another avoid inconvenience, that is true, but I am probably the worst kind. I see almost everything out-of-routine as an inconvenience. I see choosing/decision-making as an inconvenience. I see stepping out of my house for anything other than work or pleasure as an inconvenience. So I just stay at home most of the time wishing life wouldn’t be so inconvenient.

Saturday, July 04, 2009

Confessions of an anti-Shopaholic


Hi I am Abel, and I am the total opposite of a shopaholic.

Unlike Rebecca Bloomwood (aka the girl in "Confessions of a Shopaholic"), I don't see mannequins moving, talking and enticing me to walk into the store to buy their clothes. Unlike Rebecca, i also never had trouble looking away or checking the price tags. In fact, i have often been given slack over my tendency to NOT buy things.

To give you a perspective of what my problem is: my sandals is more than 5 years old, tearing and cracking in the middle. I have ONE pair of casual shoes and ONE pair of working shoes, and even those are 3 years old now. Yes ladies... One, Uno, Satu (omg blasphemy!). I wear the same jeans at least 3 times a week to work. I can't remember the last time I bought new clothes and, brace yourselves: I share (a few) clothes!

It's not only about clothes though. I have been thinking (key word: "thinking") about buying a new computer ever since i came back from US. The handphone i am using (worth like RM300 now) was passed down from my mother who bought a new handphone when i came back from US. Even my mother has a newer handphone than me (FML?). And i don't even have my own camera!

I'm the type who makes up excuses not to spend money. For example, I feel like i don't really need much variety in clothes because i have nobody i need to impress it with. I feel like i don't need a new handphone because i hardly call/receive calls from anyone anyway. I feel like i don't need a camera because i don't go to many places/events anyway. Excuses!

Yes I am on a totally different side of the coin from Rebecca Bloomwood. There should be a name for people like me:

Spendophobia? No, doesn't sound right...
Shopaphobia? Nah doesn't make sense...

hmmm a quick run down The Phobia List reveals:
Chrometophobia - Fear of money - No I love money.
Peniaphobia- Fear of poverty - maybe but not really.

Seriously? There's even a name for the fear of peanut butter sticking to the roof of the mouth, but there's no such thing as the fear to spend money? wtf..

Maybe i should start a Spendophobia Anonymous. We shall start every session with:
"God, grant me the serenity to look for the things I want; the courage to buy the things I can; and the wisdom to know the difference."

Our weekly assignment would be to go out and buy a useless pair of clothing and convince ourselves that it has a purpose. Buy a new shoe and say it's for Tuesday wear. Buy a new watch and say that you need one for the other hand. Just make up an excuse to spend your money on something.

But i digress. I don't want to mock the majority (99%?) of the world who aren't afraid of buying things. In fact, I envy them. I just can't do it. Everytime I see the price of houses in the papers, or the price of high-level education, or the price of serious medical attention, and compare that to how much i earn and have in the bank, i just feel like i should be squeezing every penny i have into my piggy while i can.

Thursday, June 18, 2009

Make yourself "comfortable"

Shamelessly stolen from wikipedia: Comfort Zone Theory
I can't explain it better than this

"Definition

The comfort zone is a behavioural state within which a person operates in an anxiety-neutral condition, using a limited set of behaviours to deliver a steady level of performance, usually without a sense of risk

Theory

One's comfort zone refers to the set of environments and behaviours with which one is comfortable, without creating a sense of risk. A person's personality can be described by his or her comfort zones. Highly successful persons may routinely step outside their comfort zones, to accomplish what they wish. A comfort zone is a type of mental conditioning that causes a person to create and operate mental boundaries that are not real. Such boundaries create an unfounded sense of security. Like inertia, a person who has established a comfort zone in a particular axis of his or her life, will tend to stay within that zone without stepping outside of it. To step outside a person's comfort zone, they must experiment with new and different behaviours, and then experience the new and different responses that then occur within his environment."



As you can see from the beautiful circle above, my comfort zone is pretty small. And the worst part of it is that i hardly step out of it. Quote from wiki, "A person's personality can be described by his or her comfort zones". You can probably tell what kind of person I am.

Implications
  • Self-image resulting from how the individual sees himself or herself
    I see myself a lot as a coward, afraid to try new and different things, insecure, loner, but afraid to do bigger things alone, introverted.

  • Self image resulting from how others see the individual
    Others see me as quiet, self-absorbed, then they mostly forget about me. So i sometimes think to myself, "Who cares?" and i push many people away because of that.

  • Self image resulting from how the individual perceives others see him or her
    I sometimes think many people see me as an ignorant, snobbish and selfish person. I end up picking a bit of those traits up along the way.

Thursday, June 04, 2009

MMO as a teaching tool

Good read: Warcraft 101: Culture, Gender & Identity

It is an interview of a professor in Minnesota who uses WoW (online game) to teach students about culture, gender and identity observations and simulation in different social situations (the guy wrote his doctoral (PhD) dissertation on MMOs!). In a way, the interactions in the game replicates how we communicate and behave outside the game. It also explains how we behave when our identity is hidden (anonimity) behind the face of our characters in game.

He goes on to explain how he got the university administration to start this class and how many more teachers are following in his example and starting to use games as a resource for education (He also touches on how certain traditionalist lecturers are totally against the idea).

This is a quote from the interview:

"The final projects ended up being all written. Here are some of the topics students explored:

  • Horde vs. Alliance: What are the culture differences? What type of real-life player plays one or the other?

  • Gold farming: What are the cultural implications for these players and this activity? How are they treated? How do they interact with other players?

  • Sex trade in Goldshire: Who participates? What are the cultural implications? What is the gender of the people behind the avatars?
    (Abel's note: i have no idea this existed, nor have i participated in this!)

  • History of WoW

  • Economics of the game: How do the economics play out in the real world (character buying, gold buying, item buying, etc)? How can one learn to master the economics of the game (vendor vs. trade channel vs. AH)?

  • Teaching literature with WoW: Given the rich storylines and questing, can a person teach English Literature to students using WoW? Relating literary components (characters, setting, story, etc.) in WoW with those in the real world (Shakespeare, Chaucer, etc)."

It's interesting how the world is evolving and we can no longer disregard technology in our everyday lives. We can be like many narrow minded people and think change is bad or games are bad, but it's really how we control those changes and how we can use them to our advantage to teach our children. We just have to be open to the possibilty of blending the good and the bad to make better.

To many who have played this game (or is using this game as a teaching/learning tool), it definitely is more than a game. It is a portal to another world where we can openly simulate social behaviors such as group dynamics and leadership in ways we wouldn't be able to experiment in the real world. I can think of many scenarios in the game (that i have been thru) where groups crumble because of difference in opinion of the leaders or not being able to progress because members have different priorities, etc.

Disclaimer: Of course I am aware that anything overdone is bad. Gaming addiction is BAD. That's why i said that we should "control" and take things in moderation. I am in no way condoning spending 5 hours every night staring at the computer screen killing a dragon. However, i am allowing 2-3 nights a week for observation of social behaviors and group dynamics in achieving a common goal (ie killing a dragon).

Thursday, May 21, 2009

The line where TV series die



This season of One Tree Hill (OTH) totally sucked ass. As someone in a tv forum said, the episodes were filled with irrelevant chatter and overly-cliché love stories. The season finale was even worse; all the main characters portrayed and voice-over how wonderfully perfect their lives are (as in one of them actually said “ah, my life is so perfect”), and the story’s main couple ended the show by saying “Take a ride with me” and drove off into the sunset. OMG! If I’m a writer on the show, I would fire myself. Where is the drama? Where is the cliff-hanger and suspense that keeps people coming back for more? It would make sense if it was the series finale, but it’s not! It’s scheduled to return for another season, and without the story’s main couple (not renewing contract)! LOL!! There isn’t even a bad guy left on the show!! The ultimate villain in the series cried and begged for redemption when he realized he was going to die. How pathetic! Where was the “I’m going to die anyway, so I have nothing to lose” rage? All the episodes were total crap! They even spent one whole episode reminiscing about a killed-off side actor who only appeared in less than 10 episodes. The love story was so cliché that even the script-writers know it is cliché (there was a dialogue that goes something like “boy meets girl, falls in love, boy says I love you, girl can’t say it back, boy leaves”, to which the reply was “yes I heard that one before”). No prizes for who can guess what the girl said in the last episode… (and yes, they ended with a kiss, how interesting)

If you know the story is bad and cliché, wouldn’t you change things? In the end the writers focused more on making the characters, who started out the show as high school students, seem like they grew up into perfect model citizens of society, each with their equally perfect spouses/girlfriends. Comedy totally wasn’t in the picture, drama was scarce, the characters were fake and the love stories were so predictable.

OK enough venting about that…
My point is that in this day and age, in Hollywood, pilots (trial episodes) come and go all the time. If your writing is not up to par, your show will die prematurely (discontinued after 9-11 episodes). So all the shows that do make it have some sort of unique element or theme to them that keeps people tuned in. The problem is, once these shows settle in to their respective genres and gain a faithful weekly audience, the writing deteriorates. They start being more commercialized and start focusing on different aspects of the show that they think audiences want to see.

Case in point is Grey’s Anatomy. After the first 2 seasons, the main characters were rarely seen together and the light hearted chats and chuckles in the cafeteria in the midst of all the medical commotion disappeared. They all had their own messy love lives and medical specialties that they hardly stopped to talk to each other. The writers were focusing more on who sleeps with whom, and what medical tragedy should happen next that they forgot that those comedic and light moments (even for a few minutes) are crucial to the viewers. They distanced and separated members of the original group that brought viewers in, in the first place.

I have read somewhere that the 3rd – 4th season is normally where most drama heavy shows sink. The producers and writers know that line and there have been great ideas that have propelled certain shows over that line.

OTH brought up a great idea that I originally thought would work. As the characters graduated from high school, the next season was set 4 years later, turning the show from a teen series to an adult series, in the process changing the genre and the flow of the show. It worked, but only half way. They were portrayed to have their own business, or employment, with the frequent flashbacks (as many viewers want to know what happened in those 4 years) and marriages and children. But all that went down the drain when, instead of changing things up, they went back to how it was when they were teens. None of the characters cared about money or responsibilities, some of them didn’t even have jobs (for long periods of time)! Yet they were still having meaningless sex and meaningless drama, at the same time living in bungalows with a swimming pool and a child to feed. When they decided to make it into an adult series, they should have included things that mattered to adults.

Another way to cross that line is to have a really long story arc that spans several seasons. Lost is one of those series that keeps its viewers guessing all the time. At any given time, there would be like 5 scenes in previous episodes that have not been explained, not to mention the big question that has plagued viewers since the beginning: “what the heck is going on?”. At the same time, they provide enough information to keep you on your toes guessing, and force you to exchange information and theories on the forums.



Anyone remember Reunion? That was a good show with a good plot and a good mystery. The reason it didn’t make it was because it was aired at the same time as CSI and Lost (if I’m not mistaken). I would have loved to see how they extended the series beyond 20 years (20 episodes).

If you know any other methods to keep viewers tuned in after 4 seasons, I would love to discuss it. Comedy is a different story altogether. They usually have longer viewership than drama-heavy series because people can just tune in on any given day of any given week to get in a few laughs without worrying about a storyline (they just have to have watched the first season to know the characters). Drama gets old fast. You miss a few weeks and it’s difficult to catch up, and not everyone is going to like where the story is going.